pyvista.Renderer.view_isometric#
- Renderer.view_isometric(negative=False, render=True, bounds=None) None [source]#
Reset the camera to a default isometric view.
The view will show all the actors in the scene.
- Parameters:
- negativebool, default:
False
View from the other isometric direction.
- renderbool, default:
True
If the render window is being shown, trigger a render after setting the camera position.
- boundsiterable(
int
),optional
Automatically set up the camera based on a specified bounding box
(x_min, x_max, y_min, y_max, z_min, z_max)
.
- negativebool, default:
Examples
Isometric view.
>>> from pyvista import demos >>> pl = demos.orientation_plotter() >>> pl.view_isometric() >>> pl.show()
Negative isometric view.
>>> from pyvista import demos >>> pl = demos.orientation_plotter() >>> pl.view_isometric(negative=True) >>> pl.show()