pyvista.AxesAssembly#
- class AxesAssembly(
- *,
- x_label: str | None = None,
- y_label: str | None = None,
- z_label: str | None = None,
- labels: Sequence[str] | None = None,
- label_color: ColorLike = 'black',
- show_labels: bool = True,
- label_position: float | VectorLike[float] | None = None,
- label_size: int = 50,
- x_color: ColorLike | Sequence[ColorLike] | None = None,
- y_color: ColorLike | Sequence[ColorLike] | None = None,
- z_color: ColorLike | Sequence[ColorLike] | None = None,
- position: VectorLike[float] = (0.0, 0.0, 0.0),
- orientation: VectorLike[float] = (0.0, 0.0, 0.0),
- origin: VectorLike[float] = (0.0, 0.0, 0.0),
- scale: float | VectorLike[float] = (1.0, 1.0, 1.0),
- user_matrix: MatrixLike[float] | None = None,
- **kwargs: Unpack[_AxesGeometryKwargs],
Assembly of arrow-style axes parts.
The axes may be used as a widget or added to a scene.
- Parameters:
- x_label
str
, default: ‘X’ Text label for the x-axis. Alternatively, set the label with
labels
.- y_label
str
, default: ‘Y’ Text label for the y-axis. Alternatively, set the label with
labels
.- z_label
str
, default: ‘Z’ Text label for the z-axis. Alternatively, set the label with
labels
.- labels
Sequence
[str
], optional, Text labels for the axes. This is an alternative parameter to using
x_label
,y_label
, andz_label
separately.- label_color
ColorLike
, default: ‘black’ Color of the text labels.
- show_labelsbool, default:
True
Show or hide the text labels.
- label_position
float
|VectorLike
[float
],optional
Position of the text labels along each axis. By default, the labels are positioned at the ends of the shafts.
- label_size
int
, default: 50 Size of the text labels.
- x_color
ColorLike
|Sequence
[ColorLike
],optional
Color of the x-axis shaft and tip.
- y_color
ColorLike
|Sequence
[ColorLike
],optional
Color of the y-axis shaft and tip.
- z_color
ColorLike
|Sequence
[ColorLike
],optional
Color of the z-axis shaft and tip.
- position
VectorLike
[float
], default: (0.0, 0.0, 0.0) Position of the axes in space.
- orientation
VectorLike
[float
], default: (0, 0, 0) Orientation angles of the axes which define rotations about the world’s x-y-z axes. The angles are specified in degrees and in x-y-z order. However, the actual rotations are applied in the around the y-axis first, then the x-axis, and finally the z-axis.
- origin
VectorLike
[float
], default: (0.0, 0.0, 0.0) Origin of the axes. This is the point about which all rotations take place. The rotations are defined by the
orientation
.- scale
VectorLike
[float
], default: (1.0, 1.0, 1.0) Scaling factor applied to the axes.
- user_matrix
MatrixLike
[float
],optional
A 4x4 transformation matrix applied to the axes. Defaults to the identity matrix. The user matrix is the last transformation applied to the actor.
- **kwargs
Keyword arguments passed to
pyvista.AxesGeometrySource
.
- x_label
Examples
Add axes to a plot.
>>> import pyvista as pv >>> axes = pv.AxesAssembly() >>> pl = pv.Plotter() >>> _ = pl.add_actor(axes) >>> pl.show()
Customize the axes colors. Set each axis to a single color, or set the colors of each shaft and tip separately with two colors.
>>> axes.x_color = ['cyan', 'blue'] >>> axes.y_color = ['magenta', 'red'] >>> axes.z_color = 'yellow'
Customize the label color too.
>>> axes.label_color = 'brown'
>>> pl = pv.Plotter() >>> _ = pl.add_actor(axes) >>> pl.show()
Create axes with custom geometry. Use pyramid shafts and hemisphere tips and modify the lengths.
>>> axes = pv.AxesAssembly( ... shaft_type='pyramid', ... tip_type='hemisphere', ... tip_length=0.1, ... shaft_length=(0.5, 1.0, 1.5), ... ) >>> pl = pv.Plotter() >>> _ = pl.add_actor(axes) >>> pl.show()
Position and orient the axes in space.
>>> axes = pv.AxesAssembly(position=(1.0, 2.0, 3.0), orientation=(10, 20, 30)) >>> pl = pv.Plotter() >>> _ = pl.add_actor(axes) >>> pl.show()
Add the axes as a custom orientation widget with
add_orientation_widget()
:>>> import pyvista as pv
>>> axes = pv.AxesAssembly(symmetric_bounds=True)
>>> pl = pv.Plotter() >>> _ = pl.add_mesh(pv.Cone()) >>> _ = pl.add_orientation_widget( ... axes, ... viewport=(0, 0, 0.5, 0.5), ... ) >>> pl.show()
Methods
Get
Property
attributes for the axes shaft and/or tip actors.AxesAssembly.set_actor_prop
(name, value[, ...])Set
Property
attributes for the axes shaft and/or tip actors.Attributes
Position of the text label along each axis.
Size of the text labels.
Return or set the axes labels.
Color of the x-axis shaft and tip.
Text label for the x-axis.
Color of the y-axis shaft and tip.
Text label for the y-axis.
Color of the z-axis shaft and tip.
Text label for the z-axis.