This is very similar to the Applying Textures example except it is focused on plotting aerial imagery from a GeoTIFF on top of some topography mesh.
import pyvista as pv from pyvista import examples # Load the elevation data as a surface elevation = examples.download_crater_topo().warp_by_scalar() # Load the topographic map from a GeoTiff topo_map = examples.download_crater_imagery() elevation import matplotlib as mpl
Let’s inspect the imagery that we just loaded
<matplotlib.image.AxesImage object at 0x7f95ad99bb80>
Once you have a topography mesh loaded as a surface mesh
(we use a
pyvista.StructuredGrid here) and an image loaded as a
pyvista.Texture object using the
method, then you can map that imagery to the surface mesh as follows:
# Bounds of the aerial imagery - given to us bounds = (1818000, 1824500, 5645000, 5652500, 0, 3000) # Clip the elevation dataset to the map's extent local = elevation.clip_box(bounds, invert=False) # Apply texturing coordinates to associate the image to the surface local.texture_map_to_plane(use_bounds=True, inplace=True)
Now display it! Note that the imagery is aligned as we expect.
And here is a 3D perspective!
We could also display the entire region by extracting the surrounding region and plotting the texture mapped local topography and the outside area
# Extract surrounding region from elevation data surrounding = elevation.clip_box(bounds, invert=True) # Display with a shading technique p = pv.Plotter() p.add_mesh(local, texture=topo_map) p.add_mesh(surrounding, color="white") p.enable_eye_dome_lighting() p.camera_position = [ (1831100.0, 5642142.0, 8168.0), (1820841.0, 5648745.0, 1104.0), (-0.435, 0.248, 0.865), ] p.show()
Total running time of the script: ( 0 minutes 14.867 seconds)