Blurring#

This example shows how you can use add_blurring to blur a plot, or use enable_depth_of_field to highlight part of your plot.

import pyvista as pv

Create several spheres#

# We use a uniform grid here simply to create equidistantly spaced points for
# our glyph filter
grid = pv.UniformGrid(dimensions=(4, 4, 4), spacing=(1, 1, 1))

spheres = grid.glyph(geom=pv.Sphere(), scale=False, orient=False)

Blur the plot#

Add a few blur passes to blur the plot

pl = pv.Plotter()
pl.add_mesh(spheres, smooth_shading=True, show_edges=True)
pl.add_blurring()
pl.add_blurring()
pl.add_blurring()
pl.camera.zoom(1.5)
pl.enable_anti_aliasing('ssaa')
pl.show()
blurring

Note how this is different than selectively blurring part of the mesh behind the focal plane

pl = pv.Plotter()
pl.add_mesh(spheres, smooth_shading=True, show_edges=True)
pl.enable_depth_of_field()
pl.camera.zoom(1.5)
pl.enable_anti_aliasing('ssaa')
pl.show()
blurring

Total running time of the script: ( 0 minutes 6.581 seconds)

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