pyvista.Renderer.add_actor#
- Renderer.add_actor(
- actor,
- reset_camera=False,
- name=None,
- culling=False,
- pickable=True,
- render=True,
- remove_existing_actor=True,
Add an actor to render window.
Creates an actor if input is a mapper.
- Parameters:
- actor
vtk.vtkActor
|vtk.vtkMapper
|pyvista.Actor
The actor to be added. Can be either
vtkActor
orvtkMapper
.- reset_camerabool, default:
False
Resets the camera when
True
.- name
str
,optional
Name to assign to the actor. Defaults to the memory address.
- culling
str
, default:False
Does not render faces that are culled. Options are
'front'
or'back'
. This can be helpful for dense surface meshes, especially when edges are visible, but can cause flat meshes to be partially displayed.- pickablebool, default:
True
Whether to allow this actor to be pickable within the render window.
- renderbool, default:
True
If the render window is being shown, trigger a render after adding the actor.
- remove_existing_actorbool, default:
True
Removes any existing actor if the named actor
name
is already present.
- actor
- Returns:
- actor
vtk.vtkActor
orpyvista.Actor
The actor.
- actor_properties
vtk.Properties
Actor properties.
- actor