Text3DSource.normal

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Text3DSource.normal#

property Text3DSource.normal: tuple[float, float, float][source]#

Return or set the normal direction of the text.

The normal direction is parallel to the depth of the text, and points away from the front surface of the text.

A normal alone does not uniquely specify the text’s rotation about that direction. See pyvista.Text3D() for an example using an explicit transform to control the full orientation.