pyvista.Renderer.enable_eye_dome_lighting#

Renderer.enable_eye_dome_lighting()[source]#

Enable eye dome lighting (EDL).

Returns:
vtk.vtkOpenGLRenderer

VTK renderer with eye dome lighting pass.

Examples

>>> import pyvista as pv
>>> pl = pv.Plotter()
>>> _ = pl.enable_eye_dome_lighting()
../../../_images/pyvista-Renderer-enable_eye_dome_lighting-1_00_00.png