pyvista.Actor.clear_point_sprite_shape#
- Actor.clear_point_sprite_shape() None[source]#
Clear the custom point sprite shape.
Added in version 0.48.
Restores the default square point rendering by removing the fragment shader replacement.
Examples
>>> import numpy as np >>> import pyvista as pv >>> cloud = pv.PolyData(np.random.default_rng(0).random((100, 3))) >>> pl = pv.Plotter() >>> actor = pl.add_mesh(cloud, style='points', point_size=20) >>> actor.set_point_sprite_shape('circle') >>> actor.clear_point_sprite_shape()