Texture.get_data_range

Contents

Texture.get_data_range#

Texture.get_data_range(
name: str | None = None,
preference: FieldAssociation | str = 'point',
) tuple[float, float][source]#

Get the min and max of a named array of the texture’s image.

Parameters:
namestr, optional

The name of the array to get the range. If None, the active scalars is used.

preferencestr, default: “point”

When scalars is specified, this is the preferred array type to search for. Must be either 'point', 'cell', or 'field'.

Returns:
tuple

(min, max) of the named array.